Sunday, November 18, 2012

Correct Conduct in Call of Duty


In America, we love our video games. Growing up, my favorite thing in the world was sleepovers with my friends where we would stay up all night playing Nintendo or Xbox. As we matured, the games we played did too. We transitioned from harmless games like Mario Party to games with more violence like Halo and Call of Duty. My favorite video game of all time was, and still is, Call of Duty: Modern Warfare 2. Seeing as my skill with video games in general is quite horrendous, my fairly decent ability to play Call of Duty made it my favorite one to play.

(Source: http://gamerinvestments.com/video-game-stocks/wp-content/uploads/2009/11/call-of-duty-modern-warfare-2-box.jpg)

Whenever I played with my friends, we would always play multiplayer mode. By doing this, we could play head-to-head against each other and test our gaming capabilities. Three of my friends competed against each other at a high level, but my friend Steven was always a tier below the rest of us. My friends and I would always tease him about not being as good as us, so he decided he needed to come up with a way to compete with us. He came up with a simple answer, instead of coming to find us; he would let us come to him. 


No matter what gaming map we played on, Steven would find dark corners to camp in. As my friends and I looked for him, as well as each other, we would round a corner not expecting anything, and to our surprise, we would all of a sudden get shot by Steven who was simply crouching in a corner or ducking behind a door. This allowed him to get a few more kills and vastly reduce the number of deaths he had each game. The video above does a good job illustrating a typical camper, especially right after the 30 second mark and after the 50 second mark. Also, be sure not to miss the text boxes that describe what the campers are doing.


The question is, was this fair? Is it okay to use any means necessary to compete in Call of Duty, or is it not in the true spirit of gaming to camp in corners and to wait for the unsuspecting gamers to cross through your line of sight?


Before I take a more in-depth look at this question, I want to take a look at a topic called "Just War Theory." I am going to refer to Michael Walzer’s article “Just and Unjust Wars.” A summary of his theory is presented in the video preceding this paragraph, but I am going to focus on the middle part of his just war theory, jus in bello, justice in war. Michael Walzer theorizes that even though war is completely immoral, there are still rules and morals that should apply in war. He submits that it is not morally right to do whatever means necessary to win a war. For example, he gives an example of a naked soldier taking a bath. The on-looking sniper could easily shoot him, but he does not like the idea of shooting a naked man, so he hands the gun to his comrade. The sniper decides not to shoot the opposing soldier because the soldier is not attempting to fight; he is just taking a break. Walzer suggests that at that moment in time, that soldier is no longer a soldier (Walzer 8). Walzer’s ideas of appropriate conduct in war suggest that there is more to a war than just killing the opposing soldiers. I agree with Walzer that even though war itself is immoral, there are still morals and ethics that should go into making decisions during a time of war. I believe that each human life is important, and that it is not right to kill someone, even in a war, if that someone is not threatening you.

Soldier taking a bath, doesn't seem too threatening does he?
(Source: http://i.ebayimg.com/00/s/NTMwWDgzMg==/$(KGrHqZHJBoE8+mdyC3PBP,c6vRbW!~~60_3.JPG)

Call of Duty is a close real world comparison to help us think about our personal beliefs in a time of war. In my opinion, even though the goal of the game is to get the most kills and fewest deaths as possible, I still believe that there is an honorable way to play and a cheap way to play. That is why I think that playing the game this way is indeed unfair. It is not in the spirit of the game to just wait for unsuspecting players. Even though they are looking for you to try and kill you, at the time they enter the room that you’re hiding in, the only thing they are focused on is getting from one spot to the next, they are not expecting to be shot at whatsoever, just like the naked man taking a bath. What do you think? Would you say it’s fair to sit in the corner and just wait for people to come by, or is that not a fair way to play the game? 

Works Cited:

Walzer, Michael. "Noncombatant Immunity and Military Necessity." Just and Unjust Wars: A Moral Argument with Historical Illustrations. New York: Basic, 1977. N. pag. Print.


4 comments:

  1. I think the analogy you made to the Call of Duty game is a good one because it is about your strategy and how you act against other people. The theory about the soldier bathing makes a lot of sense in the fact that it does pose the question, "when is it JUST to kill someone in war?" Is it just civilians that matter? Should the soldier be considered a soldier in AND out of uniform? And again, is war just in any case? I think your friend Steven did have a good plan, to just wait to start war until someone came to him. It's senseless to shoot someone who is not doing anything or trying to harm the opposing force, like the soldier in the bath. If more people were compassionate about this, it'd be easier to understand that war isn't just about killing and shooting the opposing forces because they're not on your side. It's so much more than that and people really do lose track of what they're fighting for. The "jus in bello" theory is a perfect comparison to the situation you discussed because it shows how people are portrayed to act in war and then what is really logical.

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  2. I am an adamant Call of Duty fan myself, and I despise campers, but I still fail to see any real connection between the bath analogy and the camper. The man in the bath is very unsuspecting; he is naked, cleaning himself, and probably trying to escape all thoughts of the war he is partaking in. The Call of Duty alias enters a room. Yes, he is probably not suspecting some laying down noob equipped with UAV Jammer and a silenced gun in the corner, but the unsuspecting soldier is still entering the room to 'kill' (underline, italicized) whoever may be in there. Under this circumstance, the camper has every right to engage the soldier who is armed to the teeth, potentially racking up a kill streak, and is looking to kill him for more points. The man in the bath poses no threat to the man with the gun in his current state. The soldier entering the room does pose a threat to the camper, thus allowing for open engagement to be conducted. It may be frowned upon Call of Duty ethics, but so is a nube-tube, and that offers no comparison to this case either.

    On a side note, I sported a 2.67 KD ratio and never camped. I recommend flash bangs into common camping areas or a jump entry where the first thing checked is the corners. Down with campers!

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  3. Michael, I think what he was trying to say was more along the lines of, since the sniper saw no harm in the bathing soldier, he didn't do anything to him. Since the soldier posed no threat to the sniper, he didn't shoot him. So in a sense, he's waiting for someone to come around to harm him rather than just shooting the "opposing team" for no reason.

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  4. I agree that there should be certain rules and morals that apply during war and that if someone is not a threat to you, he should not be killed in war.

    However, it is hard to argue that a player running around in a game of Call of Duty is not a threat. In Call of Duty, all players in the game do everything in their power, in order to get the most kills possible. Thus, at all times, all players on the opposing team are threats.

    When applying this situation to real life, I feel the same could be said. If an enemy solider walks into the same room as a US solider, the enemy soldier would be seen as a threat and dealt with as such.

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